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Coding Adventure: Ant and Slime Simulations

Sebastian Lague
6 人推荐 · 跨 5 个月 · 2021–2024
创意编程与生成艺术计算机图形学与渲染
Coding Adventure: Ant and Slime Simulations

中文导读

Sebastian Lague 借助 Compute Shader 编写的群体算法实验,在 GPU 上生动模拟了蚂蚁觅食行为与黏菌网络的涌现机制,并附带了完整的开源代码。

为什么 HN 推它

极简规则碰撞出惊人复杂度的绝佳范例。HN 上许多图形学与算法爱好者就是看了这期视频,才重新被点燃了写代码的热情。

「它重新提醒了我:写代码竟然可以如此纯粹、如此迷人。」HN 网友原话:reminded how beautiful coding can be
英文原摘要(HackerTube / Claude 整理)

Sebastian Lague explores an ant-inspired algorithm and simulates ant and slime mold behavior, using compute shaders. Source code for both simulations is available.

HN recommends it as a beautiful example of what simple rules and compute shaders can produce, and many commenters were inspired by it.

HN 上的提及

rec theossuary · 2021-03 · HN 原文
replicates slime molds in Unity
strong_rec ehsankia · 2021-04 · HN 原文
this recent video Coding Adventures video was pretty mind blowing
rec Berg0X00 · 2021-06 · HN 原文
can recommend it to those that want to see a bit of what is possible with compute shaders
rec Nezteb · 2023-05 · HN 原文
You might like these projects
strong_rec Udo · 2023-05 · HN 原文
Sebastian Lague made an excellent video

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