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2 1 1 Jason Scott Rescuing The Prince of Persia from the sands of time

Adrian Crenshaw
3 人推荐 · 跨 5 个月 · 2014–2026
游戏历史与怀旧复古游戏计算机发展史黑客文化与自由软件
2 1 1 Jason Scott   Rescuing The Prince of Persia from the sands of time

中文导读

数字考古传奇:Jason Scott 在 DerbyCon 2012 上分享了他与《波斯王子》原作者 Jordan Mechner 联手,从发霉的三寸软盘堆里拯救游戏原始源代码的惊险历程。

为什么 HN 推它

HN 极力推崇的技术演讲之一,既是一部跌宕起伏的数据恢复纪录片,也是软硬件数字遗产保存领域的教科书级案例。

「这是近年来我最喜欢的数字考古实战案例。」HN 网友原话:My favourite example of digital archaeology from recent years
英文原摘要(HackerTube / Claude 整理)

Jason Scott's DerbyCon 2012 talk on rescuing the Prince of Persia source code from old floppy disks, working with the game's author Jordan Mechner. It is a story of digital archaeology and recovering data from ancient media.

Repeatedly recommended as a favorite tech talk and a great example of digital preservation work.

HN 上的提及

strong_rec voltagex_ · 2014-08 · HN 原文
My favourite example of digital archaeology from recent years
rec _asummers · 2014-12 · HN 原文
I personally recommend his talks on the Prince of Persia[0]
reference dalke · 2015-01 · HN 原文
see the work done by Jason Scott of archive.org with the author of Prince of Persia to track down the source
rec voltagex_ · 2015-04 · HN 原文
If you have some time to spare, watch
rec voltagex_ · 2016-10 · HN 原文
Rescuing Prince of Persia from the Sands of Time

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